Mobile apps2024PalEat
A food and grocery delivery app with a built-in wallet and rewards system.
Start from first byte
iOS and Android apps that feel fast and finished
We design and build iOS and Android apps — from idea to store release — with an admin dashboard, real-time tracking, notifications and payments.
Most apps don't fail technically — they fail because they were built without understanding user behaviour. We start by mapping the user journey and the core screens, then build something testable before expanding the feature set.
We build the app once so it runs on both platforms, which cuts cost and time roughly in half against building twice, while keeping the speed and responsiveness close to the platform's own apps.
We handle the full release cycle: developer accounts, App Store and Google Play review, and the updates after — the stage where a lot of teams stall on store policy.
What you get
How we work
Core screens and the user journey settled before any design.
An interactive prototype you try and revise before development starts.
Iterative builds with test versions you try on your own phone before release.
Store submission, shepherding review to approval, then updates.
Our work
Frequently asked
It depends on screens, features and integrations. Simple apps sit well below platforms with payments and live tracking. We send a detailed quote after a free consultation.
Usually built once to run on both iOS and Android — cheaper and faster. We build separately per platform only when the project genuinely requires it.
Yes — accounts, submission, shepherding review through to approval, and the updates after.
Tell us about your idea and we'll come back with a clear plan for scope, cost and timeline.